Here is a quick important update guys. Every move in this game will have its own minigame,
For Example lets say you choose a move poison jab , you have to go through a minigame of timing bars in order to execute the move with its full power, Failed timing will result in the move being less effective.
You can send me your minigame ideas, if feasible I will add that minigame with your credit.
ps - I hate button smashing and will avoid it, :D
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Chiaki Nanami!
Levels' maps.
Made my first ever animation.
Cash Banooca
not the greatest house, but it's a house! :D
2d lighting experiment
I did this on my 3DS ^^ #Kirby
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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