Here is a quick important update guys. Every move in this game will have its own minigame,
For Example lets say you choose a move poison jab , you have to go through a minigame of timing bars in order to execute the move with its full power, Failed timing will result in the move being less effective.
You can send me your minigame ideas, if feasible I will add that minigame with your credit.
ps - I hate button smashing and will avoid it, :D
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?










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