Game
Sumo Cars 2 [Discontinued]

4 years ago

An update for Sumo Cars 2 has been released! Go try it, and don't forget to follow and share some feedback! :)

Please read the changelog in the article below.


Changes in version Alpha 0.1.1 include:

-Fixed Pause Menu not working

-Added brake lights

-Added 'Destroyed' screen

-Added 'First Time Welcome' screen

-Improved top speed limitation code

-Modified way level switching is handled

-Fixed 'Restart' button after race finish causing a return to the main menu instead

-Removed unneccessary geometry outside bounds on Race map 'Lunaris Circuit'



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Last update (for now)'s changelog is in the article below!

Thanks for playing.

We are launching a fundraiser to get Sumo Cars 2 published on Steam! The price for the license is 100€, however with 10 people giving 10€, it doesn't sound that impossible!

Donating will of course get you very well-credited!

Link: https://ko-fi.com/ultrageargames/goal?g=0

Merry Christmas everyone, and have a wonderful holiday.

From UGG. :)

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Another snippet from development, back when update 0.3.2 was brewing. Maybe a little bit too much light?! :D

in a hotel room

on my laptop

looked up to find the most suspicious looking lamp ever

The project isn't dead! We know we sound like a broken record by now, but there's been difficulties in the real world stopping true progress.

However, progress IS being made. Have a screenshot of the new WIP map! :)

Hello again!

We'd like to apologize for not communicating about the game, and what's been happening with the studio.

Please take a little bit of time out of your day to read the article below, explaining what happened, and what we're planning;

Thank You.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A statement regarding Sumo Cars 2's development;

Very difficult times are upon me. I have my future on the line currently, and a very thin one at that. I am not ending development, but it may be a while till the next update. Please be patient, thank you.