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Watch the bottom of the lighter edge. This slow-mo reveals how the 3D tile animation is just a visual trick, done by scaling a square.
These are nodes. They're used to connect stuff together and transport resources throughout your base.
Overwhelmed is my entry to the GMTK Jam 2021, with the theme of "Joined together".
You can play/rate it here:
https://itch.io/jam/gmtk-2021/rate/1084592
Development will be resumed once I have completed my current project.
FUNDRAISER LIVESTREAM #SaveJim
These are blasters. They're pretty good at pummelling the enemy into dust. As long as they have power, they'll keep shooting into the void wherever they're pointed
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Particles and camera shake, to add to the panic. This is something that I envisioned in the original concept, I just didn’t have time to add it during the jam.
Original concept: https://gamejolt.com/p/the-jam-theme-is-60-seconds-this-is-a-con…
The death animation for when you run out of time!
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Added ticks and crosses just so its clear what the objective is










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