Game
Don't Zone Out

5 years ago

And so begins the process of salvaging all the non-rushed code. New project time!




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Development beyond this point has occurred after the jam has finished.

Created a simple crown animation!

The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.​

Added ticks and crosses just so its clear what the objective is

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!

Watch the bottom of the lighter edge. This slow-mo reveals how the 3D tile animation is just a visual trick, done by scaling a square.

Cloudheim by @noodlecatgames has entered Early Access on Steam!

The game is a 1-4 player action adventure that blends crafting with chaotic physics-based combat.

Follow Cloudheim on Steam and try the free demo: https://bit.ly/CloudheimSteam

These are batteries, they hold the excess electricity you've generated and distribute power to the rest of your structure.

Particles and camera shake, to add to the panic. This is something that I envisioned in the original concept, I just didn’t have time to add it during the jam.

Original concept: https://gamejolt.com/p/the-jam-theme-is-60-seconds-this-is-a-con…

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A sneak peek of my entry for the GMTK Jam