Next up
These are batteries, they hold the excess electricity you've generated and distribute power to the rest of your structure.
A background!
This actually took 2 attempts, you can see the first attempt in gif 2. I rejected it because it was too distracting. It makes lines in your peripheral vision.
These are nodes. They're used to connect stuff together and transport resources throughout your base.
FUNDRAISER LIVESTREAM #SaveJim
Created a simple crown animation!
The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
We have a main menu!
I told myself I'd start posting devlogs again once I'd added a more interesting palette but I kept putting it off and a month went by.
Watch the bottom of the lighter edge. This slow-mo reveals how the 3D tile animation is just a visual trick, done by scaling a square.
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
A sneak peek of my entry for the GMTK Jam










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