Game
Don't Zone Out

5 years ago

And so begins the process of salvaging all the non-rushed code. New project time!




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These are nodes. They're used to connect stuff together and transport resources throughout your base. 

Development beyond this point has occurred after the jam has finished.

A sneak peek of my entry for the GMTK Jam

@Narwhalnut is a Jolter to Watch who programs bugs in his game Insectile! Follow @Narwhalnut before the quest ends on December 16 and you'll get Coins!

You now can play at any resolution! It will scale properly. I also made the background only show at the sides

This was one of our very first concepts when exploring ideas for our new game.

The death animation for when you run out of time!

Watch the bottom of the lighter edge. This slow-mo reveals how the 3D tile animation is just a visual trick, done by scaling a square.

Thanks to everyone who hopped in to check out the new Winter Map in the Bandit Trap beta! Who all had a chance to play?

Particles and camera shake, to add to the panic. This is something that I envisioned in the original concept, I just didn’t have time to add it during the jam.

Original concept: https://gamejolt.com/p/the-jam-theme-is-60-seconds-this-is-a-con…