Game
Don't Zone Out

5 years ago

And so begins the process of salvaging all the non-rushed code. New project time!




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These are miners. They use electricity to mine gold.

Gold is then used to upgrade and purchase more units for your base.

You can now press tiles again

Development beyond this point has occurred after the jam has finished.

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

Created a simple crown animation!

The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.​

Don't miss out on the #WitchspireArt competition!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!

Complete our quest to enter.

Learn more: https://bit.ly/WitchspireArtCompetition

These are nodes. They're used to connect stuff together and transport resources throughout your base. 

These are blasters. They're pretty good at pummelling the enemy into dust. As long as they have power, they'll keep shooting into the void wherever they're pointed

Everything is Crab is the animal evolution roguelike.

Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.

Play the Next Fest demo: https://bit.ly/EverythingIsCrab

Complete EIC-inspired quests!

A sneak peek of my entry for the GMTK Jam