Game
Don't Zone Out

5 years ago

The death animation for when you run out of time!




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Watch the bottom of the lighter edge. This slow-mo reveals how the 3D tile animation is just a visual trick, done by scaling a square.

This is a generator, it converts gold into electricity. They are the source of energy for your entire operation. 

And so begins the process of salvaging all the non-rushed code. New project time!

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

We have a main menu!

I told myself I'd start posting devlogs again once I'd added a more interesting palette but I kept putting it off and a month went by.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

You now can play at any resolution! It will scale properly. I also made the background only show at the sides

Development beyond this point has occurred after the jam has finished.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

These are batteries, they hold the excess electricity you've generated and distribute power to the rest of your structure.