
And so here's another #screenshotsaturday. I wanted to say that I have already finished the chapter, it remains only to translate. I think that in three weeks I will post the builds!
Next up
I'm already starting to do the final location of the second chapter. I must say, the chapter will be small. The chapter itself by the way I did quite quickly but then there will be debugging and translation.
That's my OC Kevin. Btw, you could see post, where drew sketch with'im recently
Could you rate my work pls?
Working on the file manager rn. For now it only can shows cataloges and let move you down the file ierarchy. It's gonna be useful for debug and etc in future
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
The jail. I think a little later I will replace the light from white to a more classic warm orange. The location is almost finished.
Game page: https://gamejolt.com/games/gssrem/549123
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Updates again:
- Added dropdown (beta)
- Added scrollbar (without vertical scrolling for now)
- Added status bar at bottom of window (no code)
- Added window with icon mode
- Labels for preview elements
- Fixed window UI masking bug
- Fixed inputfields
Shitpost.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta











0 comments