
And so here's another #screenshotsaturday. I wanted to say that I have already finished the chapter, it remains only to translate. I think that in three weeks I will post the builds!
Next up
I've finished doing the second chapter!Here's #Screenshotsaturday even though it's not even Saturday)))))
Now I'm moving on to translation and debugging. I think that by the 10-15 days of March I will release a chapter
Just some stuff I did resently. Rate it pls
Gonna update it in near future
FUNDRAISER LIVESTREAM #SaveJim
YEEEEEEEES)))))))!)!)!!! 1k yeeees
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Did some updates:
- Add windows type, but it isn't realized for now
- Programmed states - Active and background (hide and pined in works)
- Add slider
- Add input field
- Some fixes for toggle boxes
- Fullscreen added
- Window now can be closed
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Alr, just add new small features like shortcuts and code for statusbar at bottom of the window. Also, finish with all windows styles, bug fixes and ect. Your opinion? Wanna hear it











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