Game
История Глеба Remastered

5 years ago

The translation is almost ready I think that the second chapter will be released in a week! Rate the cover of the new chapter.

#indiedev #gamedev




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Alr, just add new small features like shortcuts and code for statusbar at bottom of the window. Also, finish with all windows styles, bug fixes and ect. Your opinion? Wanna hear it

Well, what can I say. I changed the lighting a bit. I made it more "classic" - dull and warm. There is a small graphic bug but I think I will fix it.

#indiedev #gamedev #madewithunity #mwu

Here is a short list of what I need to finish in the game. Yes, it is in Russian, but I translated it (read the article). Wait for the new chapter in about 2 to 3 weeks.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Did some updates:

- Add windows type, but it isn't realized for now

- Programmed states - Active and background (hide and pined in works)

- Add slider

- Add input field

- Some fixes for toggle boxes

- Fullscreen added

- Window now can be closed

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

My first art, that was drew on phone by finger

Working on the file manager rn. For now it only can shows cataloges and let move you down the file ierarchy. It's gonna be useful for debug and etc in future

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Updates again:

- Added dropdown (beta)

- Added scrollbar (without vertical scrolling for now)

- Added status bar at bottom of window (no code)

- Added window with icon mode

- Labels for preview elements

- Fixed window UI masking bug

- Fixed inputfields