8 hours ago

animation is difficult again aaaaaaaaa. I fell into that trap when what I want to do is TOO difficult. it can't be done to good. for this reason, I'll put it off for now, I'll start creating locations on ue5 (I don't want to draw backgrounds!!)


I literally entered a new zone for myself. interesting? Yes. but I don't have the strength to move in it as fast as I would like. It's been a good practice with the character and textures, as well as shaders. I was generally able to make it look like something hand-drawn. And also... it's so complicated in my life that for a whole month I'm like.. I look at my friends' projects and their worlds. They're special. your own. not funky crafts. I envy. And every time I think about them, I'm like.. damn.. I can give to the world.. something of my own. He can still create his own worlds rather than copy someone else's type.. get involved with your vision there.. I can do fan art, but do something mega cool like that.. I don't want to...
I kind of have my own character. Wow. I kind of have worlds. wow. I have a type.. THERE ARE A LOT OF THINGS THAT THE WORLD HAS NOT EVEN SEEN CONCEPTUALLY

Why am I wasting my time on someone else's? I think I already have a pretty good fan base. why not develop??

weeeelllll, that's the storyboard the animation had - there is. I wanted to show the formation of a plant through solar energy, as well as the formation of peas inside a plant (well, it's technically a vore, but everything was vegetable lol)

storyboards_1.png
storyboards_2.png


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