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9
2 months ago

Animation log 25

I finally figured out the pre-landing blocking (thanks to the video of me jumping for 45 seconds straight)

Blocking is almost done!

Today's Progress:

{Worked on blocking animation}

#art #blender3d #art3d #wip #animation




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Impact Frame Test!

I wanted to try making impact frames... so that's what I did

(Compression makes the bloom weird for some reason)

#art #animation #blender3d #art3d #artist #thewarmedic

Alright I'm planning a redesign of the M-RAL and here are some design ideas I came up with that I'm gonna 3D model.

The torso and hip have to be connected cause it gives me a lot more freedom when animating

#art #oc #redesign #thewarmedic #artist #mecha

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

For those who are wondering why I haven't been posting as much as I used to (all 3 of you)

It's cause I'm working a lot on comms and the Pyro MAP

Neither of which I currently have permission to post about so yeah...

I do have things planned though!

her name is sushi

I had animation that I wanted to finish today but I didn't have time so here's this instead

I call them, Acceptance and Rejection

#art #3dart #blender3d #oc #artist #robot #thewarmedic (yes I'm gonna start using my own tag)

Made this thing which I've wanted to make for a while but never found time for so I've been slowly chipping away at making it in-between past papers I call it the "DashJet" (patent pending) Still not sure about the design though... thoughts?

this one is dedicated to my haters

: Aseprite

: Zughy 32

I finished my first #artfight attack! This is Lunchly, a character by: https://artfight.net/~wallt_or_something Why did I choose to do this character? is funni

#art #blender3d