Names Directal. I lead and direct the team that makes INTERNAL DEMONS. There is a lot of juicy stuff happening behind the scenes, but unfortunately I cant share those details.
What I want to first say is that this project is NOT dead. I am aware that a big portion of people think this project is dead, due to there not being a major update for months now. And I get it. The reason is because the old build had bugs, outdated content, and especially that what's in it isn't canon to the story. The build was named as a engine demo after all.
Being somewhat transparent with what's going on behind the scenes, our team is hard at work trying to craft great gameplay and the story we want you to experience. That being said, since the recent builds of the game contains spoiler content that I cannot share yet, there will not be a new engine demo publicly anymore.
HOWEVER
We plan on releasing 'chapter 1' when its ready. And we can't wait for you to get your hands on this game!
We are looking for team members to join our team! We do our best to use the talents we have and enhance the experience. From music to spriting. To story writing to testing, we could use more hands to help build the project!
If you are interested, feel free to @DirectalArrow
on gamejolt, or @ Directal on discord, or join via this link for a discord server! https://discord.gg/trAt34zZYA
Waiting *ever* so patiently to talk to you next time!
-Directal
Next up
Eepy (v2)
Casting Spell mockup
Hey yall! Sorry ive been quiet. Ive been working on something BIG, 3D, and FILM! Heres a test render screenshot of expo in his 3D form!
I love placeholders
What a cool statue
:]
.
Working on a new Fight mechanic, far from finish but i wanted to lean away from rng and make it more skill based.










0 comments