Next up
Finalizing assets for the demo. My friend Bria made all the good UI in the game (the daytime stuff), and watching it snap into place has been a delight.
"W̶̢̛̹̩͖̹̗͔̖̗̟̜̑̆̎́̈e̷̢̹̘͍̼̿̌́̓̋͋̓̅̆̋̓́̉̓'̴͚̩͉̭̫̣̯̇̎͊͒̿̃r̷̨̮͍̰̫̩̭̙͓̅́̽̐e̸̓́̌͗̉̌̽ ̸̩̤̜̠̲̯̲̞̏̂̏́S̷̀͋̉̄̅̓̃̀̏̊̍͑̈̒ţ̶͚̰̳̱̪͇͑̊̈̾̓ͅį̴̙̫̼̪͙̰̪̦̹̍l̴̩̗̩̭̳̦̻̼̉͊͑̒̑̾͠l̵̑̎̒̊̓̒̄̀͗̚͘͝ ̷̧̢͍̭̠̠̳̞̺̀̒H̵͚̲̯͙̬̞͛̒̈́͑̃͑͂͛̄͋̋͛̆̋̂e̸͕̦͔̙̹̪̗̬͌̊͂͐͑̋͆̏͛̽̋̐r̷̨͊̓͆̓̄͛̑̈́e̸͓̤̅̒̌͠, Quincy"
Fredbear's Family Diner
kitchen
art comission.
We are under attack!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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