2 years ago

Another peak at Gindiana Moans and some concept art, hope you enjoy and that I can give you a demo soon!


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Another peak at the game. I will stop these for a while after this one.

New game has started development here is a preview of some VERY early stuff. It's only has like 2 or 3 days of development right now.

Development has resumed on BOTR 2! I have switched engines from Pygame to Arcade, which has a built in physics engine and map loading. Anyway here is a new progress video for you. (All the rooms are test rooms and all the graphics are placeholders.)

New progress update on BOTR 2!

The game is still very lacking in content but some progress has been made and I have released the source code here: https://gitlab.com/Infinity48/bomb-on-the-run-2/-/tree/master

This is so early in development, I haven't even decided on a title yet!

https://gitlab.com/Infinity48/untitled-platformer

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Family band complete!

So here's the first of the zodiac signs i will make for the next weeks.