4 years ago

Another peak at Gindiana Moans and some concept art, hope you enjoy and that I can give you a demo soon!


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Another peak at the game. I will stop these for a while after this one.

New game has started development here is a preview of some VERY early stuff. It's only has like 2 or 3 days of development right now.

Development has resumed on BOTR 2! I have switched engines from Pygame to Arcade, which has a built in physics engine and map loading. Anyway here is a new progress video for you. (All the rooms are test rooms and all the graphics are placeholders.)

This is so early in development, I haven't even decided on a title yet!

https://gitlab.com/Infinity48/untitled-platformer

New progress update on BOTR 2!

The game is still very lacking in content but some progress has been made and I have released the source code here: https://gitlab.com/Infinity48/bomb-on-the-run-2/-/tree/master

Successful landing

#screenshotsaturday

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)