
New progress update on BOTR 2!
The game is still very lacking in content but some progress has been made and I have released the source code here: https://gitlab.com/Infinity48/bomb-on-the-run-2/-/tree/master
Next up
Development has resumed on BOTR 2! I have switched engines from Pygame to Arcade, which has a built in physics engine and map loading. Anyway here is a new progress video for you. (All the rooms are test rooms and all the graphics are placeholders.)
This is so early in development, I haven't even decided on a title yet!
Another peak at Gindiana Moans and some concept art, hope you enjoy and that I can give you a demo soon!
Another peak at the game. I will stop these for a while after this one.
New game has started development here is a preview of some VERY early stuff. It's only has like 2 or 3 days of development right now.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
Just a Pico sprite
Why walk when you can jump?











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