===CHANGELOG===
Rapid fire (secondary fire);
New sprites and textures for particle effects;
Source code cleanup.
===CHANGELOG===
Rapid fire (secondary fire);
New sprites and textures for particle effects;
Source code cleanup.
1.1.0 Update
This update aims to improve a few things based on some feedback I received, such as the maps being too confusing, the difficulty being too high, and the lack of player guidance.
2.2.0 Update
Just a quick QoL update.
My new game just dropped!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
My new game just dropped!
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
1.2.0 Update
So... After watching a live stream of the game, it was clear that there was still some polishing needed, that's what this update is supposed to address. I don't have an image to show, so here's a very short GIF of the boss fight.
1.1.1 Update
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
2.0.0 Update
This is meant to be the final update for this game. I decided to try and improve a bit more on the progression and navigation problems people told me about, and also improve the game's visuals a bit.
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