Game
Crimsontale
8 years ago

Another Update!


Hey, everyone! Welcome to our second update this month. We’ve been getting plenty of progress done so far and i wish to share some with you. I’ve coded out a new battle mechanic, and it looks a little like this;

5d09e322b1aec.png

Though it’s awfully glitchy right now…

5d09e324d7c5e.png

But we’re getting it fixed!
As well as that, we have made some new Buttons for the battles. Here’s a sneak peak of what it has to offer!

5d09e327db4aa.png

Hopefully soon we’ll be able to get the demo done and out for everyone! Next we’re going to be refining sprites, and adding more rooms and dialogue do make the game enjoyable! If you haven’t noticed, the gamejolt page has been refined and looks better then ever.

Bye for now!

5d09e32aa6a30.gif


0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Our work is never over" they said.

Update 2.627

New challenges & new effects!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Coming Soon...

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc