
Apesar de toda enrolação (a manhã inteira foi platinando um jogo e a tarde assistindo a conferencia da Ubisoft), consegui terminar meu "último" boss, esse tem a sala diferente. Agora falta pouco.
Next up
I was not happy with the game graphics and reworked the toon effect. It was easier than I thought it would be and now it seems real toonish. Ignore the meshs, it is from other project and I just needed a detailed mesh
Wings animation are way better. Other visual improvements can also be noticed on video. #screenshotsaturday PT-BR:
YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game
It has been some time since I last posted a devlog... it is not much, but here you can see that now your flight will have more clear instructions and some plataform tests I've been working on ;)
Breath is already available on Steam, update soon! PT-BR:
My #indiegame Breath will soon receive some updates with improved visuals, bug fixes, new title screen, etc. Pro-tip: now for the spider stick to the wall you need to jump!
Breath is on #Steam! #indiedev
Pt-Br:
My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr
What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
For this #screenshotSaturday I show one of the bosses of my #indiegame Breath! Last 6 hours Breath is discounted on gamejolt, the promotion keeps on, buy Breath now (discounted) and earn a steam key when released ;) #gamedev
Yeah, I got the crown... many times... for testing purposes, but still... store.steampowered.com/app/1475350/Breath/ #gamedev #devlog #indiegame #steam
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