PT-BR:
Para o screenshotsaturday de hoje e mostro um dos chefes de Breath!
Últimas 6 horas que Breath está com desconto na gamejolt, a promoção continua, compre Breath nessa promoção e ganhe o jogo na steam quando lançar!
For this #screenshotSaturday I show one of the bosses of my #indiegame Breath!
Last 6 hours Breath is discounted on gamejolt, the promotion keeps on, buy Breath now (discounted) and earn a steam key when released ;)
#gamedev
PT-BR:
Para o screenshotsaturday de hoje e mostro um dos chefes de Breath!
Últimas 6 horas que Breath está com desconto na gamejolt, a promoção continua, compre Breath nessa promoção e ganhe o jogo na steam quando lançar!
What would you like to see in the next #BreathGame update? Soon... #indiedev #gamedev #indiegame https://store.steampowered.com/app/1475350/Breath/ PT-BR:
YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game
Working on visuals improvements for my #indiegame Breath... created that gore texture using ShaderGraph :D #gamedev #madewithunity Breath is also on #steam: https://store.steampowered.com/app/1475350/Breath/ PT-BR:
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
Bora participar de uma #gamejambr para conhecer uns servers do discord? É possível participar jogando e votando também: https://itch.io/jam/jamconjunta Se tiver um server e quiser entrar também só me dar um toque!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Doing some testings for my next game... all looks good so far
Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.
Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'
Check out the game: https://bit.ly/absolum
I created this nice shader in #shadergraph to keep the uv independent of scale. Also some randomness to make easy to build levels without looking so repetitive. Pretty proud if you ask me. #madewithunity #indiebr #indiegame PT-BR:
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