Game
FNaF World XL
6 years ago

Apologies for another poll and post so soon, but I do need a bit of feedback on this particular subject: What should happen to the victory screen after a fight is over?


  31 votes Voting finished



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So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Figured it out.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Yeah, we're doing this.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

It's been a long time coming...

New project is having a fun, early outing.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.