Game
Hunting Prey: Medieval
2 years ago

Apologies for it taking a little while. I've got a job interview tomorrow, doctors appointment, and I'm thinking of streaming tomorrow but mayhaps I'll actually start doing something the day afterwards




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I've been working on adding a new ally to the current party as I've heard it's hard to keep hp up.

So I'm making the enemies harder now that there's a specialized healer gonna be in the next chapter

Trying to make sure every bit of dialogue contributes to the story drifting to a different outcome. Here's a simple example :)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

The whole squad is here!

Interested? Follow me!

Coming Soon...

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

Sonic X pixel art.