Game
Slaughter Me Street: 1999
2 months ago

April Fools




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I've outdone myself today. Probably the happiest I'm going to be with something I do in a game for a long time. Not only do the physics and controls work great and feel awesome, but I made a cinematic camera system in like 20 minutes. Feeling great.

Merry late Christmas from Fredbear & Friends!

See you next year :)

Demo Version 1.0.3 - Challenge Mode Update

Demo Version 1.0.6

Progress Update No. 9.5

UE5 Sonic Framework update: Made a custom model for Sonic! Still working on animations, but so far I'm very pleased with how he looks. The mouth can move between either side of his face, and the eyes are fully 3d allowing for a lot of posing flexibility

Alongside the First Location, I've begun work on a 3d platformer! I need a break from horror, and I want to eventually make action games & platformers, so this felt like the right next step.

I swear it's more fun than my atrocious gameplay makes it look

Happy Halloween! Working on a lot of fun things behind the scenes, so stay tuned!

Demo tomorrow :)

Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.