New Additions:
Added a mechanic in which enemies may occasionally choose the nearest Patrol Location to the player while patrolling. The chances of this occurring vary by difficulty, topping at 50% on Nightmare mode.
Added subtle yellow lighting to interactive objects that may not have been obviously interactive, such as the railing on the second floor or the wall in the yard.
Bugfixes:
(HOPEFULLY) fixed the bug in which loading a level would occasionally result in a freeze. Please report to me if you still run into this issue.
Fixed a bug in which the Blood Puddles would spawn in at incorrect rotations.
Fixed a bug in which the "Deaths" record for a level would default to 0. You will need to delete your save data to see the result of this. (Located in "C:\Users\[YOUR PC USER NAME HERE]\AppData\Local\SMS99\Saved\SaveGames").
Fixed the animation timing for certain enemy kill sequences.
Other small fixes.
Changes:
Using your Stun Mode while inside a Safe Zone will now compromise it. Don't get cocky.
Updated the readme.
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