Update
Fixed a typo in GJTrophy. TrophyDifficulty enum. The Platinum one was written Platinium. Thx to Marnus Stoop for his sharp eye.
Another attempt at fixing that “Some objects were not cleaned up when closing the scene” error. I still can’t reproduce it so it’s really hard to fix…
New Game using the API
There are quite a lot of games who implemented the API since the last article. I’m really happy to see that many people using it :
GitGirl: Battle Rainbow by David Dionisio
The Impossible Cave by BluePigGames
Omelette by myself
Ghost Corridor by Fuz
Enum by Dan Russel
Sprint by Kitsune Gaming
GLOX by ArteF4ct
Ostrich Run by Mauricio Labarca
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