1 year ago

Art dump time!

Here's some artwork I made last week. They're all artworks for my dream game #Excalinine.

(These where originally uploaded to Newgrounds. One of them got frontpaged in there aswell)

All art made in "Sony Sketch"




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More animations! This time each frame being actually fully animated.

The parts on the sketch were simply moved around to make a flying animation, and then made the lineart individually on each frame (which is why the volumes are a bit inconsistent lol).

I will start to put more effort in editing my devlog videos on YouTube! (My other ones don't even have any editing at all)

There's also new stuff added to the game, watch the video: https://www.youtube.com/watch?v=Xe0CExvi49g

In december 31th 2023, the first build of Koppy Kopsocks (Kumper) was released on Scratch (then gradually updated). That makes it 2 years of Koppy's debut!

(There was other prototype I made in 2022, but it's different in every way so I don't count it)

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

One last thing before bed!

Finally decided to give a try to procreate's animation tool (NOT procreate dreams, the og procreate). I might start doing some small loops to practice while I'm not doing uni assignements.

Look at him... Not a single thought.

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

He's all of him

Reworking the player physics & more!

In the feedback I got, some of them said that the player's momentum felt weird in many ways, so now I'm trying to completelly rework the player physics.

I'm also revamping the sprinting & Data menu screen!

Read more

New Flowers FOR New Years

Sonicmaxxing