(For those who would like to make an N64 version of themselves)
I would usually start with the head. When starting do not make the model too round, maybe one subdivision in render and viewport. Make sure to use less than 160,000 polygons because that is the max polygons that N64 can view at a time. I would use about 2,000 at most, maybe even 700. At every limb, there is a split and at the joints, there are even more splits, I didn't have to suffer from this as much because of my character but that's about all I have to say. If you have more questions ask in the replies of this post.

@ChrisPowellProductions , @IronDragon2940YT, and I all made N64 versions of ourselves! Here's mine. They have some great attempts, so check theirs out, please! (Iron isn't done yet)
If you ever make an N64 version of yourself @ me.
Next up
Made these two elemental Blazes inspired by the Breeze from the most recent Minecraft update! Their names are the Brome and the Brine. What are your thoughts?
Finally finished Cave Story. It was great! I would definitely recommend it, but I sucked really bad at it. This is why I shouldn't be allowed to play video games...
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
But nobody came... (OFF/Undertale Fanart) #fanart #pixelart #OFF #undertale
Made this little custom Minecraft creature called the Stumper. How do you think I did?
I've been on this platform for 5 whole years... Crazy stuff. Thanks guys!
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