News about Extras & Stuff
I'm gonna stop worrying about extras and easter eggs, because someone gave me some good advice: don't start adding easter eggs and stuff early on during development, or else you'll get overwhelmed...at least that's what they said in a nutshell...ANYWAYS!
And yes, once the earlier parts of development are over, then I'll start thinking about extras sometime after the 0.0 demo releases, 'kay?
Aight, time to get onto the real development stuff.
The Real Development Stuff
0.0
Progress is going smoother than ever! The dialogue for when you first encounter Cross!Chara has been made — now here comes the part where I must focus on making the battle engine, once more!
The Easter Eggs that were already planned
Don't worry about them, because even though the easter egg department is on hiatus now, I'm still gonna add the ones I thought of; heck, the X!Gaster dance is already in game!
And yes, after I add these easter eggs in, I won't worry about them for a good amount of time — I promise.
That's it for this devlog, no mentions of options configurations this time (since I couldn't think of any )! Anyways, until neXt time...! *cough, cough*
I should
really
think of a different outro catchphrase...
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