Game
Immortal Sins

5 years ago

Auto Save returns. With more robust system behind it.




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It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Added achievements. Because why not?

I am happy to announce, World One Chapter 1: Remade.

I will share more info in the next newsletter.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Welcome to "Esmarna: Portable", my newest RPG game that I'm working on (read the article)

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Resolví el tema del viaje rápido para el juego!

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I figured how to make the fast travel for the game!

Enjoy a nice dish, get a nice buff. What's not to like?