Well... I get to show off something that I had under wraps. Kinda.
The game was made for the RPG Maker Game Jam 2025. It uses stuff that I was working behind the scenes. It's a pretty short game and there are areas that need improvements, but it's a nice sneak peek (and a test bench) for the new game. If you have time, feel free to take it for a spin and send feedback.
Next up
A small teaser for the next tech test.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Enjoy a nice dish, get a nice buff. What's not to like?
Taking the wraps off. For real this time.
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Added a simple audio system to the launcher.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.














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