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60
Game
Immortal Sins
5 years ago

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.




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Jump List returns in the next update.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

A small teaser for the next tech test.

While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin

Added achievements. Because why not?

Welcome back to Esmarna XP!!!! There are new things about this game I would like to talk about! I'm officially BACK to making this game! (more info in the article)

Overhauls on the way.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Silly cutscene from my game "Beyond love" (Demo). You can try it here:

[ENG] https://matidia.itch.io/beyond-love-demo

[ESPAÑOL] https://matidia.itch.io/beyond-love-demo-en-espaol

Still just one chapter for now. I expect to finish it this year.

The new package manager UI in action. Works regardless if you skipped the launcher or not.