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60
Game
Immortal Sins
3 years ago

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.




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While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

It's a bit early, but I have something cooking. Keep an eye out.

A slight re-work on how the Package Manager will work.

Kazia and Valdrich in a new style. (*^^*)♡ #pixelart #rpgmaker

Added achievements. Because why not?

Dev Log [1]

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

A small teaser for the next update.

Vltra Mayhem Demo is up!

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.