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60
Game
Immortal Sins
4 years ago

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.




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Taking the wraps off. For real this time.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Peeking behind a tree!

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

The new package manager UI in action. Works regardless if you skipped the launcher or not.

Yearly GJ post. More updates in X and Itch.

This is a screen overlay that appears when spit in the face / blinded.

Enjoy a nice dish, get a nice buff. What's not to like?