Next up
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
A slight re-work on how the Package Manager will work.
There may have been a few unfortunate technical delays, but the First Chapter of Clossure is now fully released on Steam!
https://store.steampowered.com/app/2851710/Clossure/
Jump List returns in the next update.
Finally gave the actors some idle animations + animated shadows. Still gotta animate enemy.
Also new robot dog party member and switching elements now exists.
btw @Alpherisk is helping me with attack animations for the combination skills.
Waz zis? An overhauled map? Yes. Coming soon.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Here's title intro cutscene + title screen + system options screen.
Two people staring at each other with wrathful hate always makes for the best scenes to conform them to for all eternity. 🤩
The new package manager UI in action. Works regardless if you skipped the launcher or not.
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