Player 1
WASD - Movement
U - Combo 1
I - Combo 2
O - Strong move (depending on the character, it can be a ki blast, a strong attack, etc...)
J - Ultimate move/Transformation (depending on the character, it do special things)
K - Ult/Transform 2
L - Ult/Transform 3
P - Taunt (Down + P can turn character to normal form)
Player 2
Arrow keys - Movement
4 - Combo 1
5 - Combo 2
6 - Strong move (depending on the character, it can be a ki blast, a strong attack, etc...)
1 - Ultimate move/Transformation (depending on the character, it do special things)
2 - Ult/Transform 2
3 - Ult/Transform 3
"," - Taunt (Down + , can turn character to normal form)
Next up
we're going gold on the next update.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
So
i may or may not make an full art of some person or i may just leave this like that-
Bandana Dee the Dream Friend
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6β¦).
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 π
What do you think?










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