You can see schedule on my twitch channel. In this week I will be making some stuff for my game (probably bug fixes and map design).
Link: https://twitch.tv/PerSki__
NOTE: All the people on my stream will be talking in Polish. If you don't understand our language you can ask me anything in English. I will do my best to make you understand everything. I appreciate all your follows and just saying hi. See you on next stream :D
Next up
The final post-processing, lighting and fog are done. On the photos you can see how it looks. Now I only have to add something to the story, some quests and of course, easter eggs. If you want to get early access key, read article.
Hello everyone, Today I'm focusing on bugs. I would like to fix them all today. If everything will be done, I will publish chapter 1. Release date is about 13.07 - 15.07. I need time to finish everything.
---Another update info in article below---
Hi, Today's dev-log will be short. I managed to add new main menu background. I added a map with camera, so now you can see live environment. I also added music to the menu. You can see background map on the photo. Have a nice day :)
FUNDRAISER LIVESTREAM #SaveJim
The best nightmare? A level placed in the house (I didn't say it's not haunted). You will see on your own in 0.0.5 update! It will take some time to finish this map and add a little bit of story. Stay tuned :)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy New Year everyone!
Hi everyone, Today I'm posting new room which I have been doing on stream. It's not 100% completed yet but it's pretty good for me. I showed up one key on my screen but no one claimed it :( If you want to get your key - read [article]. Have a good day!
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
After a long time I finally improved physics. On the gif, you can see how it works. Some items can be grabbed, some not. This is because of the weight of the items. [More info in article]










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