Game
Night of Monsters [Alpha]
3 years ago

b'cuz the game is still in alpha, i moved to the newest update of Game Maker and startet the game from Scratch... I don't like the art style much and want to try anything new to fit my own imagination of "the game i want to bring alive" #NightOfMonsters




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~Beginner Tutorial Guide: Crowd Control > Knockback~

For this Example of Crowd Control, we got a "Create Event" + "Step Event" for the object "Enemy" and also a "Collision Event" for the "Weapon/Projectile" to trigger the Knockback onHit.

~Beginner Tutorial Guide: Movement & Collision~

A small "Step Event" Script for Player Movement & Wall Collision with the object o_wall

For the "Create Event" just create 3 Variables:

baseSpeed=4 hsp=0 vsp=0

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

not the greatest house, but it's a house! :D