b'cuz the game is still in alpha, i moved to the newest update of Game Maker and startet the game from Scratch... I don't like the art style much and want to try anything new to fit my own imagination of "the game i want to bring alive" #NightOfMonsters
Next up
~Beginner Tutorial Guide: Crowd Control > Knockback~
For this Example of Crowd Control, we got a "Create Event" + "Step Event" for the object "Enemy" and also a "Collision Event" for the "Weapon/Projectile" to trigger the Knockback onHit.
~Beginner Tutorial Guide: Movement & Collision~
A small "Step Event" Script for Player Movement & Wall Collision with the object o_wall
For the "Create Event" just create 3 Variables:
baseSpeed=4 hsp=0 vsp=0
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Strange Umbrella
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
not the greatest house, but it's a house! :D










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