So, the game pretty much died right now. I’m still working on it, but the thing is that I lost quite a lot of progress in the past couple of weeks, so I’ll be having to use one of the current builds. I was taking a break ever since this happened, because it got me pretty stressed, I spent a whole night to make a big chunk of the game, and it did had errors throughout that night, bit they only lost very small bits, so I didn’t mind. But when it lost all of the progress I made, I just had to take a break for a week or so to get back into it, and right now I’ll be getting back into it.
Next up
Are you ready for a brand new Adventure ? (Demo Release)
Another house i made long time ago.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Made my first ever animation.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Pixel art gif
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










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