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Devlog 7: Upgraded Player Model, New Aim Offset, Head Look, and Leopard Crawl.
Made the player model better, added a MUCH better aim offset system, made it so that the player's head turns to your crosshair, and made it so you can Leopard Crawl.
Devlog 8: Tank(1)
I made a tank, I have trouble figuring out how fast it should go, but hey, atleast it works, now just need to add the turret rotation, and ability to shoot. It totally didn't take me 100 tutorials to figure out how to do it...
Meet the Sergeant.
Devlog 4: Damage Indicator
I have now added a WIP damage indicator to the game, now you can finally see how much damage you do
Ink Bendy's current model that I made with blockbench and then made a test mod for sadly he only his head can move because the legs went all over the place(Arms too) so I had to take it out(Oh he can also instant kill you
Devlog 5: Civilians
Now when going through certain areas, you will find civilians, these civilians will be in multiple stages of being wounded, scared, trying to help the wounded.
Some random mech thing because I'm bored.
Devlog 9: Level Design
Started trying to learn better level design, the maps aren't as ugly to look at anymore now.
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