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Poppy Playtime, Batim, And FNaF mod for minecraft.
4 years ago

Bad news I'll have to remake the batdr bendy model as mcreator doesn't want to use it for some reason(Probably deleted something I shouldn't have lol)




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Demiurge's Spear BETA 1.0.0 has been released.

Ink Bendy and Huggy Wuggy's models they are in the current version of the mod if anyone wants to ask and take note this is for Minecraft Forge Java Edition 1.14.4.

Mod Link: https://gamejolt.com/games/minecraft-mod/665552

Devlog 19: New Hud additions, a compass(That I just took from an older mecha project I made a while back), and the weird stripe things planes have, idk what they are, I ain't a pilot.

Devlog 23: Busy with a new map, added some floaty things to the character's back, added a cockpit like what you'd see on a fighter plane. Now just for the pilot, probably gonna be slow on the development(Ain't I always?) Just got Zone of the Enders HD.

Devlog 24: Working on a bunker that'll act as a hub world, with a hanger for the Angelos, a dorm, maybe even a npc or two.

Devlog 22: Some changes to the main menu, an empty world mode, an endless mode that I wouldn't recommend, even if you get past the weird way the enemies spawn on top of you, the performance late mission is probably gonna be hell, Beta 1.0.2 released.

Ink Bendy's current model that I made with blockbench and then made a test mod for sadly he only his head can move because the legs went all over the place(Arms too) so I had to take it out(Oh he can also instant kill you

Mod Link: https://gamejolt.com/games/minecraft-mod/665552

All the New Models for my Batim, Poppy Playtime, FNaF, Boap combined mod

#Batim #Poppy #Playtime #Bendy #Sammy #Allison #Tom

Devlog 18: Added a walking state, alongside terrible animations I know, some placeholder thruster effects I got off Fab, and some new additions to the UI.

Devlog 21: Replaced walking with sliding, much faster, and better in my opinion, re-added the grenade, made it so the player holds one rifle instead of two(Might make dual wielding a thing later) and layered various VFX, working on making the map bigger.