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Demiurge's Spear
9 months ago

Devlog 19: New Hud additions, a compass(That I just took from an older mecha project I made a while back), and the weird stripe things planes have, idk what they are, I ain't a pilot.




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37: Newest version released.

33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).

32: Sword slash decals, model changes, font changes, and

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.

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Worked on improving the UI, and improved some other stuff, also released the Movement Alpha

Beta 04 released.

Ok who turned the yoinky sploinky mode on?

31: Enemy counter and different animations depending on what state you're in.