Game
Reap

6 years ago

Basically, anything that moves can be slowed down




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Another level with trampolines... #gamedev #indiedev #pixelart #indiegame

I haven't posted anything in a while so I just wanted to notify you that Reap is coming along very nicely and it will most likely be published next week. Hope you'll like it! :D

Here are my results from LD 44. Big Thanks to everyone who played and rated my game! :D It was my first Ludum Dare and I'm looking forward to participating in future ones as well. #indiedev #gamedev

Reap is released! Try it out and let me know what you think! :D

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev

Throw spells on humans to slow them down #gamedev #indiedev #pixelart

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

How we made our combat more juicy

During playtesting sessions we realized that our combat system didn't feel as engaging as it should.

Read about the steps we took to make it feel more impactful

We showcased our game at 2 gaming events (even Deadpool played it).

People managed to tear it apart but that's just what we needed. Coming up soon: playtesting with our Discord community (https://discord.gg/RVZ2FZmabT)

Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.