Game
Reap

6 years ago

Basically, anything that moves can be slowed down




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Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

Throw spells on humans to slow them down #gamedev #indiedev #pixelart

a short gameplay snippet to show off our in-game tutorial text

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

I haven't posted anything in a while so I just wanted to notify you that Reap is coming along very nicely and it will most likely be published next week. Hope you'll like it! :D

One thing I've noticed with these new animations is that the Grim Reaper is now looking like his wearing pajamas XD #indiedev #gamedev #indiegame #pixelart