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RaC FPS: Online




7 months ago

Been working on a new map specifically for King of the Hill.




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RaC FPS: Online has been updated to 0.7.1 I got a little carried away and haven't posted updates here, but I've got some new content in the form of gamemodes, VFX enhancements, HUD styles, and a Single-Player mode!

Patch Notes in the .rar

RaC FPS: Online has been updated to 0.5.1!

Lots of new toys to play with here!

Full patch notes in the screenshot

Hightlights: • Not one, not two, but three new guns to play with!

• New Map!

• New visuals!

• Localization!

• Bug fixes and Optimizations!

A third new weapon coming soon. Mind your head when an enemy player has the Pulse Rifle!

Use the team-colored glow of the scope to tell if you should be worried or not about who's watching you!

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Haven’t posted for a while, but development is still going strong!

I’ve made a whole bunch of progress and have been regularly updating a beta version of 0.8 on the Discord Server.

Inclusions include gamemodes, maps, and new weapons!

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Cooking new gamemodes that apply a different model to Ratchet. Which means gotta have colors for 'em all

Been doing various things with weapons. Blitz Gun/Blitz Cannon are fully functional. Meanwhile the Pyrocitor is getting more colors to help player identification at range. The original look being dominantly red would cause issues.

WOOHOO! Just launched my new game Tales From The Arcade: Fartmania on @gamejolt

Hope you guys enjoy it!

https://gamejolt.com/games/Tales_From_The_Arcade_Fartmania/90045…

I even added Trophies and high scores.

#screenshotsaturday #indiegame

Presenting the Blitz Gun/Blitz Cannon and Pyrocitor/Gold Pyrocitor along with the associated VFX!

Syncronizing looping audio is proving to be a pain, so Pyrocitor isn't fully finished yet.