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4 years ago

Been working on a Undertale framework for Godot. So far I am working on a clamping system so the soul thingy stays in the box.




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Uhm... I am using Windows 10, and for some reason, the gamejolt client doesn't load the App or anything, it just gets stashed into the background processes.

Heya! I am back on developing this sonic fangame now, and I actually have something to show for it (early prototype stuff shown above). It is officially undiscontinued. Progress will still be slow of course, but I feel I will have a lot of fun making it.

vs. Test Sprite leak?!?!?! (Just kidding, maybe. I am just trying to learn how to Mod FNF. I never done it before.)

Ha! Heh! Heh! Ha! It's over!

Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (3/3) These are some concept arts! The stuff besides the first one are REALLY old. Have been having this in mind for a while.

Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.

Small Update Regarding the Development of Noelle's Repentance

Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (2/3) This is the prototype for the battle system. VERY WIP. I got selection working. So that's cool!

My aseprite tree generator is finally out and panicking!

get the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

Nevermind, lol.

Unitale is great and all, but you need Unity to do the overworld, and my computer can't run the Unity Editor :/

Anyways here's a video of me testing the box collision. I fixed the glitch in this video shortly after.