
Been working on a Undertale framework for Godot. So far I am working on a clamping system so the soul thingy stays in the box.
Next up
Nevermind, lol.
Unitale is great and all, but you need Unity to do the overworld, and my computer can't run the Unity Editor :/
Anyways here's a video of me testing the box collision. I fixed the glitch in this video shortly after.
Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (2/3) This is the prototype for the battle system. VERY WIP. I got selection working. So that's cool!
vs. Test Sprite leak?!?!?! (Just kidding, maybe. I am just trying to learn how to Mod FNF. I never done it before.)
Uhm... I am using Windows 10, and for some reason, the gamejolt client doesn't load the App or anything, it just gets stashed into the background processes.
Been working on a 1st person dungeon-crawler RPG thingy themed around pokemon (1/3) This is the prototype for the overworld stuff.
Heya! I am back on developing this sonic fangame now, and I actually have something to show for it (early prototype stuff shown above). It is officially undiscontinued. Progress will still be slow of course, but I feel I will have a lot of fun making it.
Small Update Regarding the Development of Noelle's Repentance
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