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4 years ago

Been working on a Undertale framework for Godot. So far I am working on a clamping system so the soul thingy stays in the box.




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Heya! I am back on developing this sonic fangame now, and I actually have something to show for it (early prototype stuff shown above). It is officially undiscontinued. Progress will still be slow of course, but I feel I will have a lot of fun making it.

Nevermind, lol.

Unitale is great and all, but you need Unity to do the overworld, and my computer can't run the Unity Editor :/

Anyways here's a video of me testing the box collision. I fixed the glitch in this video shortly after.

Uhm... I am using Windows 10, and for some reason, the gamejolt client doesn't load the App or anything, it just gets stashed into the background processes.

Ha! Heh! Heh! Ha! It's over!

vs. Test Sprite leak?!?!?! (Just kidding, maybe. I am just trying to learn how to Mod FNF. I never done it before.)

Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.

Small Update Regarding the Development of Noelle's Repentance

Mad Mew Mew but they're a Mew instead.

My aseprite tree generator is finally out and panicking!

get the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

Made an arena system for an undertale framework I am working on in Godot.