Game
Voxel Fight (OLD)

6 years ago

Been working on some changes with indicating who has the ball and where the ball is going.




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Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Check it out!

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Update coming soon!

New characters and intro sequence

The new artwork in action

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

What do you think of the water dragon?