Next up
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
A quick clip of the world scoreboard in action.
Check it out!
Update coming soon!
What do you think of the water dragon?
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
New characters and intro sequence
patched new version with keyboard controls










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