Game
Voxel Fight (OLD)

7 years ago

The new artwork in action




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No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

What do you think of the water dragon?

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Update coming soon!

New characters and intro sequence

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.