Game
Voxel Fight (OLD)


7 years ago

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.




0 comments

Loading...

Next up

A quick clip of the world scoreboard in action.

patched new version with keyboard controls

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

Update coming soon!

Check it out!

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

The new artwork in action