5 years ago

Been working on this for almost 3 months now, Bringing it close to Original game as possible.


What's New

  • New Props

    1. Book Set

    2. Cups

    3. Round Table

    4. Table lamp

    5. Fridge

    6. Leather Sofa

    7. Cutting Board Stand and Cutting Board

    8. Dining Chair

    9. Coffee Machine

  • Props Physical Material Override

  • An interactive Safe

  • Newer and Better Method of Determining Capsule Collision Size and Height

What's Changed

  • In game Weapon Selection

  • Rounds will Flip-flop teams

  • Doors Now Open from a Hit Trace rather Than Overlap

  • LOD sizes and Triangle Reduction For more Objects

Optimization

Network

  • Removed Unwanted and Useless Replicating Objects/Variables

  • Weapon Collision Is no Longer Determined by the Server

  • Removed Static Objects Network Replication

  • Tick Rate Increased from 30Hz to 60Hz

Client

  • A Few Particles have been Optimized

  • All Lamps/Lights have now a fade and max Draw Distance

  • Added a Shading Quality Selector

  • Disabled Offline Tick for Static Objects and Sky



3 comments

Loading...

Next up

You've Got Mail

Been learning Cryengine

but I'm giving up

this thang too hard :/

Next stop Godot

Random ass Straftat moments

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

Happy Belated Birthday @Victoree

@Innombrable is a Jolter to Watch and game dev! Follow @Innombrable before the quest ends on December 2 and you'll get Coins!

Physics rope yay!

They are so hard to make

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Marbled Polecat