Game
DiaryTale (Undertale X Yume Nikki)
1 month ago

Before anyone asks:

To use any version you should copy the existing files into your original Undertale folder (make sure to make a backup folder, or use the same backup folder to play it if you're not sure)




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just a concept of how the battle room it's supposed to look like (an effect button will be added on later versions)

v0.05 Update

Changes from v0.0.4:

- Added custom endings for Neutral, Pacifist and Genocide Runs (like the OG Undertale DEMO)

This is probably the last public alpha (mostly because of minor changes), any development update will we uploaded on YouTube.

v0.0.4 Update

Changes from 0.0.3:

- Fixed the bicycle trigger not working

- Fixed the step sound bug

Some drawing I made while trying to create the new intro

(not my best but it was an attempt)

v0.0.2 update

changes from 0.0.1:

- changed the game over music by yume nikki ending

- added a credits section

- enabled the undertale intro

- accurate madotsuki walk speed

- changed menu font to the yume nikki one (rpg maker)

Notice anything different?

v0.0.3 Update

Changes from 0.0.2:

- New (not finished) Intro

- New menu ambience (i put the deltarune one as a placeholder until the final one is finished)

- Bike trigger on room_ruins6

- Changed the appearance of the Frisk room (the bed is glitchy)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_