Next up
To avoid the lack of content I'm conjuring up 2 separate sticker packs
I just need to come up with an idea for the image of the packs themselves
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out
The return
I've been rewriting the intro section for a long time, and I think I'm finally satisfied with it.
It shouldn't be too long before I'm able to record the gameplay footage.
Filled with Captain Crunch cereal and a dream to make it to Christmas frfr
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
















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