Game
Baldi's Advanced Math Courses!

2 years ago

Beta build releases next week

Sorry for the lack of updates on the game, irl stuff yk?


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Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything

https://anonymousanarchy.neocities.org/Additional

Update:

- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks

Forwarding this form for everyone, hoping everyone votes on it fairly

https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6q…

Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul

Nothing crazy for now

This 4 second animation has been processing for 2 hours, just why

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use

Kinda forgot to share this a little while ago, my bad

https://anonymousanarchy.neocities.org/Jar-content

I learned how to update the ai path finding, so that's good

What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.

《WE'RE HIRING!》

We need help with putting this mod together! Anybody who wants to possibly help with the game and follows the requirements, please feel free to DM me on Discord! (My user is terminal.000)

See you on the flipside!

I've typed and deleted 13 captions for this image idk what to say about it other than fnf