Next up
Progress so far on oc submission stuff
It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod
The modding documentation isn't even complete so idk what imports I can use
Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything
Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul
Nothing crazy for now
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
《WE'RE HIRING!》
We need help with putting this mod together! Anybody who wants to possibly help with the game and follows the requirements, please feel free to DM me on Discord! (My user is terminal.000)
See you on the flipside!
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days
I've been sick for a while now, unfortunately. Accomplishing things has been pretty impossible since I've hardly been able to get out of bed
Even with that, though, I'm managing, and I hope yall are too












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