Game
Outertale (Project Spacetime)
3 years ago

BIG REVAMP to the Outlands lower level! (read the article for more details, contains area 1 spoilers)


I've updated the Napstablook DJ cutscene and put the audience in more sensical positions. This took absolutely FOREVER even with the specialized tool I made JUST to do it. It takes time to position things nicely. Believe me.

Also, I have removed the two party guards from the game as I feel they didn't fit with the usual Undertale monster aesthetic, and I removed the tall exclamation point NPC for the same reason. Everyone else is still there, though.

I have ADDED/REPLACED the text for the colored doors in the housing wing. The BIG problem with some of them was... they sounded stupid. So i fixed that. I worked a little harder to make sure the dialogue makes sense and feels unique.

One last thing, there is no more direct Star Trek reference with "parrises squares" as that wasn't even meant to be in there in the first place- oh and McKinley is no longer the canon name of that one monster. Okay that's all!



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Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

just kidding heres the real 2000 follower special

(he made it even better)

To whomever it may concerneth

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

This character is called e^deki

They are a raccoon who doesn't strongly feel emotions.

They'll appear later in area 1!

Front and back sprite by @Joe98912 , side sprites by me. Animated by me.

(Side sprite might get ears re-worked soon)

Here at redleaf industries, we have expert planning capabilities :3

literally 1984

we do a little computing

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)