Next up
Playing with some distance rendering effects for a new concept.
A simple but powerful item interaction system has been implemented in Emerge that allows items to act intuitively. When an item is held, using the left mouse button can start a variety of actions, depending on the item and what you are looking at.
Watch your step!
Here's a look at one of the dangers in my upcoming game, Innocent Critters!
In order to focus on the unique gameplay aspects of the game, I've simplified the world building aspects. I created a new branch of Emerge which uses the block-based structures and characters exclusively. The worlds shown here are generated at runtime.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
I-Buki
Mio-Da!
Ibuki Mioda!
Strange Umbrella
Demonstration of the spells and their effects :)!














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