Next up
A simple but powerful item interaction system has been implemented in Emerge that allows items to act intuitively. When an item is held, using the left mouse button can start a variety of actions, depending on the item and what you are looking at.
Big things are in the works right now, which is why I've been a bit silent. A lot of core gameplay elements have been added, like skills/traits. More importantly, I've been working on the game's advanced AI which weaves procedural narratives!
Watch your step!
Here's a look at one of the dangers in my upcoming game, Innocent Critters!
Playing with some distance rendering effects for a new concept.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Have a good Boi
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!














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