Next up
Playing with some distance rendering effects for a new concept.
A simple but powerful item interaction system has been implemented in Emerge that allows items to act intuitively. When an item is held, using the left mouse button can start a variety of actions, depending on the item and what you are looking at.
Watch your step!
Here's a look at one of the dangers in my upcoming game, Innocent Critters!
Big things are in the works right now, which is why I've been a bit silent. A lot of core gameplay elements have been added, like skills/traits. More importantly, I've been working on the game's advanced AI which weaves procedural narratives!
In order to focus on the unique gameplay aspects of the game, I've simplified the world building aspects. I created a new branch of Emerge which uses the block-based structures and characters exclusively. The worlds shown here are generated at runtime.
Shadow The Hedgehog X pixel art
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
2d lighting experiment
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