Game
Project Z





6 years ago

Big Update #1

What's in this update?:

-Character Outline

-Air Combat & Ground Combat

-Knock Back

-Speed Dash

-Explosion Ability(In Progress)

-Enemy AI(Simple Bat Attack)

More to come~~




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Big Update #2

-Shield Ability, Computing Shader

-Companion Shooter

-Enemy Swarm

-New Hurt Reaction

-Revamped Damage System(Behind the Scenes)

-Dash Ability Rework & Tap Dash System Added

-New Camera System

Movement w/ Animation

Update : Combat System has be upgraded (With a few bugs sadly), damage can actually be dealt to enemies and slide ability as been added.

Attack Animations w/o damage

Ability Prototype

Dash Ability Mostly Complete! Might need to slow time down a bit more..... >_>

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model๐Ÿ—ฟ