Next up
Big Update #1
What's in this update?:
-Character Outline
-Air Combat & Ground Combat
-Knock Back
-Speed Dash
-Explosion Ability(In Progress)
-Enemy AI(Simple Bat Attack)
More to come~~
Attack Animations w/o damage
Big Update #2
-Shield Ability, Computing Shader
-Companion Shooter
-Enemy Swarm
-New Hurt Reaction
-Revamped Damage System(Behind the Scenes)
-Dash Ability Rework & Tap Dash System Added
-New Camera System
Movement w/ Animation
Ability Prototype
Update : Combat System has be upgraded (With a few bugs sadly), damage can actually be dealt to enemies and slide ability as been added.
Path of Kami: The Evolution of the Lore
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I worked so hard to get all four of them to the end safely, but then...










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